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priggishly Minr is an idle, incremental mobile game where players can mine for minerals and resources in different world environments. As they mine for resources, each tonne is “shipped” out and the money they receive is directly correlated to the current real-world gold price.

Players can upgrade research and regions to unlock items and boost production.

The game continues to generate money when the user is offline, rewarding the user even when they are not playing the game.

The Team

Nothing great is achieved without great people.

Game Director – Graeme Klass (Twitter, Instagram)

Lead Developer – Emmanuel Macapallag

3D Artist – Francesco Beati (@Frakon)

3D Animator – Luis Soriano (Instagram)

Marketing – Angela Pineda